Return of the Ralnian Gods
Return of the Ralnain Gods
The world of Arinthar is a magical place, full of dragons and elves and dwarves and other fantastical creatures. The super continent of Antarctique makes up most of the land mass of this world. But there are also a number of large island continents and smaller islands surrounding the main land. One of these large island continents is called Thac.
The island continent of Thac is rather large in its own right. The continent is divided down the middle by the great Thertassel (or Sky Wall in Elvish) Mountains. Both sides of the continent are well populated, though travel across the great mountains limits interaction between the two halves of this great island.
You start off in the sleeply little town of Longentir, a small village in the north section of Western Thac, known best as a waypoint between the more important cities in North Western Thac. Not much usually goes on in this town, but all that changed a few weeks ago when the Great Flash appeared in the western skies and the subsequent earthquakes hit.
The Game Rules
We started out sticking pretty close the Pathfinder SRD, a good online copy of which is here: Pathfinder SRD. But then we branched out to include the ‘Book of Nine Swords’ for our truly serious warrior types. And we have also allowed some feat-based bloodline options, mostly for flair.